Work
Machine Learning Engineer, Entrepreneur, and Artist developing creative intelligence platforms that unite technology, art, and education. Founder of Charsook, specializing in educational games, cinematic simulations, and AI-assisted design tools. Experienced in generative AI, natural language processing, geometric deep learning, and real-time graphics and simulation using both open-source and proprietary engines (Unity, Godot, Defold, custom Rust/TypeScript pipelines). Independent consultant in EdTech and mathematical visualization, with a proven track record in product management and multi-language systems design across TypeScript, Python, Go, Zig, Rust, OCaml, and SQL.
Charsook
Charsook is a studio and platform building creative tools that combine machine learning, systems thinking, and design craft. We turn research into production‑ready experiences— generative interfaces, domain‑specific design systems, and decision tools—for healthcare, engineering, and the arts.
Projects
Zagros Forest - Educational Playgrounds for Design
Zagros Forest is a series of hands‑on, modular “playgrounds” that teach design through making. Each kit blends computational thinking with material exploration to help students and teams practice visual literacy, systems thinking, and problem‑framing. Used in studio curricula, workshops, and public installations.
Deep Motion - AI for Motion Design
Deep Motion explores AI‑assisted motion design. We develop models and tools for motion grammar, keyframe synthesis, and sketch‑to‑animation workflows, enabling designers to iterate faster and translate intent into expressive movement without heavy pipelines.